Case study None in Three Using computer gaming and education to change the way communities view the domestic and sexual abuse of women.
Watermark Winner Leading engagement for change: Meet the 2021 Engage Watermark winners The 2021 Engage Watermark has been awarded to four institutions in recognition of their outstanding commitment to public engagement.
Page Quality Practice Engaging effectively with the public requires significant expertise. Having a model of what excellent engagement looks like can help all of us develop [...]
Reports and reviews The Beacons for Public Engagement In 2008 the Beacons for Public Engagement initiative was launched with one simple aim – to inspire a culture change in how universities engage with [...]